Plant capacity
Water needed at peak
Total device power needed
Harvest per cycle
Blueprint
Floor plan
PlanterUtility spaceOutside
Layout comparison
Use the space you have
Packed fills every available tile. Aisle keeps the best central row or column open. Both keep utility, outside, and triangle tiles in place. Water and power needs include all floors.
Tune your plan
Crop & genetics
G Growth · Y Yield · H Hardiness · W Water · X Empty
Ripe yield per plant
Water per plant
Minutes per cycle
Cycle time override
Leave blank for the estimate. Include any harvesting and replanting time for a practical hourly rate.
Irrigation & climate
Irrigation assumptions
Leave demand blank to use the crop and W genes. Use the in-game placement preview to check the estimated spray reach.
Utility schedule
Floor utilities
Use in-game sprinkler placements
Enter one sprinkler per line. Use a tile and position (NW, N, NE, W, C, E, SW, S, SE), then list every planter it actually waters.